Tuesday, December 22, 2009

What is THW Kiel?



THW Kiel is the most successful German handball team of the last 15 years and was twelve times German champion in the last fifteen years. Winning once the Champions League, six times the German cup, five times the German Super-Cup and three times the EHF cup added to the impressive record of Germany's leading handball team in the leading handball league of the world, the "Bundesliga". But THW Kiel has also a long handball tradition - becoming German champion for the first time already in 1957.

More than 10000 enthusiastic supporters and famous players like Thierry Omeyer, Filip Jicha, Kim Andersson, Marcus Ahlm, Momir Ilic, Daniel Narcisse and Christian Zeitz make the Sparkassen-Arena - the Kiel event hall - a nearly unconquerable place for the visiting teams.

THW Kiel was home to many of the world most respected handball players like Stefan Lövgren, Nikola Karabatic (world handballer 2007), Magnus Wislander (world handballer 1990), Staffan Olsson, Henning Fritz (world handballer 2004), Nikolaj Jacobsen, Demetrio Lozano, Frode Hagen, Andrei Xepkin (segen times CL winner), Roman Pungartnik, Nenad Perunicic, Lars Krogh Jeppesen Marek Panas or former German national team captain Klaus-Dieter Petersen.

http://www.thw-provinzial.de/thw/ethw.htm


Why play in the offensive stance?

- The player is always ready to pass in any direction, to any teammate, even if a long pass is required.
2- The player has the option throughout the three seconds to either shoot or pass to any teammate; thus, the ball is constantly kept "in play"!
3- Playing in the OS enables and motivates creativity and wit.
4- It is easier to avoid fouls by the defenders, hence not allowing them to interrupt a sequence of dangerous offense activities.
5- Less passes are intercepted than when passing by shoving the ball, as it is harder for the opponent to anticipate the offense player's intents.
6- The players are immediately ready to shoot, especially if the ball is passed directly to the OS; the hand only needs to be raised slightly further.
7- When the ball is carried above the head, throws, shots and passes are more precise than when the arm is swung.
8- Shot realization, especially from the 6m line, is much better from the OS; it is more difficult for the goalkeeper to predict the offense player's intent.
9- Playing in the OS keeps us from bouncing the ball, which makes our game more threatening, with less exposure to fouls and interceptions.
10- When the ball is held in the OS, the swing is more dangerous and the defense is easier to break through, as the defenders have to exert more pressure.
11- In the OS, the same swing is used for shooting and passing. Therefore, only one technique of throwing the ball is required.
12- The beginners find it much easier to play with the ball above their heads; this also improves their throwing technique.
http://www.celjskarokometnasola.com/Contribution.htm

Key characteristics of performing the tactical-technical offensive elements

The elements are performed in line with the characteristics of the offensive technique, described on the first page.
Playing without the ballWing player and the pivot should dedicate most effort to open for a pass. The wing players try to open by making a step or two towards the defender and then quickly jumping back towards the sideline - but not by running towards the center! The player should open for a pass when visual contact is made with the player in possession of the ball, otherwise the defender will again start to mark too tightly to allow a pass. The pivot should also not try to open to early. Pivot players should box out the defender and open into the free space in the last moment, as the ball leaves the player in possession; otherwise, the defender will be able to mark the pivot again before he receives the ball. Lateral (or back) players and wings may also run or cut towards the line when they are not in possession, or dribble; however, after the pass, every player should move to a new dangerous position by moving towards the sideline or towards the center, or by running forward.
The player should await the pass while skipping (making small steps from one foot to the other while staying in one place); this will facilitate the start and receiving the ball while in full sprint. However, the run should not be started to early, as the teammate will often not pass immediately; if the player awaiting the ball comes too close to the defender before actually receiving it, he will be forced to stop or slow down, thus loosing the speed required for an efficient drive or shot. A full sprint should only be started when the teammate makes visual contact! The player also has to estimate whether the situation is more appropriate for a drive or a shot, and adjust the approach run to the defender appropriately.
Receiving the ballThe ball should be received while standing on the right foot. This enables making three strides L-R-L before taking a shot or making a jump-pass. The ball should be caught with a short move; before the reception, the wrists should be loose, with hands turned downwards; the ball is then received only with a backward move in the wrists. If the player does not intend to pass the ball forward immediately, the ball should be raised in the shortest way possible into the OS. After catching the ball, it should be held from both sides, with thumbs forming a 60° angle, in the shape of the letter A. This way, the palm holding the ball will be open before the ball is thrown. A common mistake is catching the ball by holding it too much from the front side, which closes the palm. Simultaneously with the swing back, a slight lateral rotation of the upper body should be made, in order to prepare the player for a shot or a pass in any direction.
After receiving the ball from the right side, the ball should not be carried in front of the player. It should be retained in the OS and transferred from left hand to the right one with both hands either in front of the body or above the head.
Moving and playing with the ballThe approach run is not an element to be practiced separately. It is a part of the drive/penetration or a long-distance shot. When performing either of these two elements, the offense player should cut between two defenders with his body in the offensive stance, with 1 - 3 running steps. If the player does not intend to shoot, the run should be ended as close to the defender as possible; carrying the ball in the offensive stance enables this. The OS enables penetrating, dribbling, shooting or passing to any teammate. This way, the preferred constant threat is created, which also involves long passes. As a rule, each offense player in possession of the ball should first attempt to break towards the 6m line; if this cannot be done, the player should shoot before the defender, either while standing on the ground or with a jump-shot, or pass to the teammate that is currently in the most threatening position.
Harmless runs that are not directed towards the goal are an opportunity for the defenders to jump out of the defense formation and interrupt the offensive play. All three offense player's steps must be directed towards the goal, between two defenders. The offense player should then stop with feet placed wide apart, with the ball in the OS, directly in front of the defender, in order to draw two defenders. In order to constantly face the goal during the game, the player should perform the left-right rotation only in the hips, i.e. only by turning his/her upper body. The feet should always be directed towards the goal.
The approach run can be prolonged by a jump-pass. Faked shot, with the hand in the open palm, above the head, will enable such a pass. If the players play with the ball above the head, they will be able to pass more often to the wing player, especially with a jump-pass, thus constantly stretching the defense formation.
When the ball is carried past the defender, it should be held above the head. If the ball is held in front of the player, the defender can easily stop the break with a foul. Again, the ball should be held in an open palm, turned outwards, ready for a pass in both directions, even at longer distance.
Before attempting a break through the defense, the ball should be shoved upwards and to the front; thus, the hand holding the ball will be raised high above the head when breaking past the defender.
Breaking past the defender with running strides is faster than when the offense player moves with switch steps or when landing on both feet widely apart. It is important not to run with both feet too close together, as it easier to change the direction of the run if they are farther apart. During the break, the offense player should face the goal as well, holding the ball in the offensive stance, ready for a shot or a pass in any direction. Therefore, stepping with one foot behind the other can be very useful when breaking to the left side. A lot of players may not be comfortable with breaking in the offensive stance, but the goal of the break or penetration is above all to draw the next defender and pass to an open teammate immediately before the foul. This can only be achieved in the OS!Passing the ballShooting technique only differs from the passing technique at the end of the sequence of moves: when shooting, the fingers cover the ball, while with passes they slide underneath it, imparting a slight backspin on it by giving it a "lick". The swig back for a shot or a long pass should be the same: diagonally backwards, upwards, high above the head, until the pectoral (chest) muscles are stretched, with a simultaneous rotation of the upper body by 90°. If the OS is the starting position, an accurate shot or a long pass only require raising the ball high upwards and making a lateral rotation of the upper body. When thrusting forwards, the chain of motion is of key importance: shoulder - elbow - wrist. More advanced players also apply the whip effect, when the elbow is raised first and the forearm is hung downwards, which is then followed by a sudden forward thrust of the elbow. Before the throw, or the thrust, the elbow should be in front of the ball, and the palm should be open and turned upwards and outwards to enable shooting to any part of the frame. Immediately before the ball is thrown, is should be covered with a downward movement of the wrist if it is shot, or given a backspin if it is passed. Remember, the correct position of the palm will depend on the way the ball is caught and held, and on the correct upper body rotation. When shooting, the swing back is not as important, since the throw begins by a forward movement of the arm; however, circular motion and bending the arm do not result in accurate shots, let alone in accurate passes! The center point of the shot is the shoulder; therefore, it should be raised high before the ball is thrown. During the forward thrust, the elbow should not be lowered, and the forearm should not be moved forward too soon by bending the elbow, as this will weaken the shot and make it less accurate.
Inaccurate passes cause too many turnovers during the game. For short passes it suffices to catch the ball by immediately opening the palm with a short move of the wrist; a medium-distance pas requires some additional rotation of the hips and carrying the ball above the shoulder in the OS. This means that as the ball is caught, it should be swung back immediately; then it is only required to extend the arm forwards, in the direction of the pass. If the palm is open and the fingers slide under the ball, giving it a backspin, the passes will be accurate and fast, yet easy to catch!
Fake passes and fake shots are convincing enough if they are indicated with the shoulder, without moving the ball away from the position from which it is ready for a shot.
Mistakes, especially when receiving the ball, shooting and passing, may have a decisive influence on the player's success. They should be the focus of your attention!
Playing with the ball above the head, in full sprint, facing the goal, along with accurate passes,will improve handball even further.

http://www.celjskarokometnasola.com/Contribution.htm

Four characteristics of performing offensive handball elements

1 - The offense players should perform most elements in the "offensive stance" (OS)
When in possession, the ball should be raised slightly above the level of the head immediately after catching; it should be carried in the same position, while the body should be slightly flexed, with arms above the head. The angles in the elbow and under the arm should be at least 90°, the elbow should be moved away from the body, and the palm with the ball should be as open as possible, turned upwards and outwards. This way, the hand carrying the ball is always ready for an immediate shot, long pass, penetration, or dribbling. There are several reasons for playing in the offensive stance, but their common denominator is "less turnovers and more threatening game". Why play in the OS?1- The player is always ready to pass in any direction, to any teammate, even if a long pass is required.2- The player has the option throughout the three seconds to either shoot or pass to any teammate; thus, the ball is constantly "in play".3- It is easier to avoid fouls by the defenders, not allowing them to interrupt a sequence of dangerous offense activities4- Less passes are intercepted than when passing by shoving the ball, as it is harder for the opponent to anticipate our intents.5- We are immediately ready to shoot, especially if the ball is passed directly to the OS; the hand only needs to be raised a bit further.6- Throws, shots and passes are more precise if the ball is carried above the head than with regular swings were the arm makes a circular motion etc.7- Shot realization, especially from the 6m line, is much better from the OS; it is more difficult for the goalkeeper to predict our intent.8- Playing in the OS keeps us from bouncing the ball, which makes our game more threatening, with less exposure to fouls and interceptions.9- When the ball is held in the OS, the swing is more dangerous and the defense is easier to penetrate, as the defenders have to exert more pressure. 10- Playing in the OS enables and motivates creativity and wit, e.g. with long passes etc.11- In the OS, the same swing is used for shooting and passing. Therefore, only one technique of throwing the ball is required. 12- The beginners find it much easier to play with the ball above their heads; this also improves their throwing technique.
Good players increasingly play in the OS, but most of them are still wasting time by unnecessary circular motions and swings, which precludes them from taking advantage of the numerous benefits of playing with the ball constantly at the level of the head. Catching the ball immediately, directly "upwards", not to the chest or even under the belt, is of key importance! This enables us to take advantage of the benefits of the OS for the entire three seconds. When training the players to play in the OS, catching the ball "upwards" has to be paid most attention to. The OS also enables an immediate pass, without having to raise the ball, if a teammate is in a good position for a shot. Again, the ball is not shoved or passed from under the wrist; it is thrown. The ball only needs to be caught with a move of the wrist and by opening the palm, and it is ready for another short pass.
2- Handball should be played with running strides, in sprint
Three long running strides (steps) make our game faster, enable powerful drives or approach runs and make us more dangerous! This is constantly proven by top-class players (Rutenka, Karabatič, Spellerberg etc.). Running strides are faster than sliding steps, small jumps or switching steps which seem to be particularly popular with girls; such movement results in passing the ball around the defense zone without any drive towards the goal. If the ball is received in motion, on the right foot and into the OS, and the player makes three steps L-R-L, the ball doesn't have to be bounced at all, since in case the other players are active as well, the player in possession of the ball can shoot or pass after the first, second or the third step. Shooting or passing after the first step, even if it is a jump-shot or a jump-pass, is the most dangerous, as the defenders are not ready to properly guard the offense player. Preferably, the three strides should end on the take-off foot, as in this case the player can shoot or pass while in the air, thus gaining a "fourth step". Therefore, the player should learn to receive the ball while on the right foot; this can be regulated by a short step or a switch step while the ball is in the air and flying towards the receiving player.
A slow approach run is not as dangerous as the sprint one. The more successful the player's drive, dribbling, or shooting, the more dangerous the player! However, the approach run should not be started too early; the run should start when visual contact is made with the player in possession that the pass is expected from. At the same time, the player to receive the ball should estimate whether he or she will be able to drive to the line or shoot before the defender, thereby determining the best place to receive the ball, to shoot or to pass without stopping just inches away from the defender. Three successive runs of the offense players are very rarely seen; the third one usually receives the ball while standing in place, instead of while in full sprint motion. The slower player can easily make up for the lack of speed by playing in the OS with long running strides.
3- The offense player in possession of the ball should face the goal as often as possible, instead of standing sideways
This will enable the player to constantly monitor the position of other players. It will facilitate and improve passing and driving/breaking to both sides, as well as shooting in different ways. The offense player that is facing the goal is also more stable and firm in duels with the defenders. When playing with the body facing the goal, the player should only turn his/her upper body in the hips, while the feet should constantly face the goal. This is particularly important when moving to the left (for right-handed players); when playing in the right sideway position, the player looses the sight of the right side of the field, is unable to shoot, and more prone to committing an offensive foul than when facing the goal.
4- The ball should be passed around in the level of the chest or higher
The path of the ball in the offense should be flat, in the level of the chest, without upward, downward, forward and backward fluctuations. While running, the player should keep the hands at the level of the chest, where the ball is most easily caught. After catching the ball "upwards", the ball is above the head; however, at the pass, the hand is stretched towards the teammate and the ball is again at the level of the chest. When catching the ball, it should not be lowered and circular motion should by all means be avoided. Even a convincing fake-pass only requires a movement of the shoulder; there is no need to swing all the way and raise the arm again! The ball should only be lowered under the level of the belt at bounce-passes and at lower shots.
How should a pass to the teammate be aimed? To the level of the chest; into the swing from the right side; within the reach of arms from the left side; definitely away from the defender, to help the teammate avoid his marker.
http://www.celjskarokometnasola.com/Contribution.htm

Offensive technique model for a contemporary style of handball

Offensive technique model for a contemporary style of handball
The technique of catching, holding, carrying and throwing the ball, as well as moving with it, makes considerable difference to the game. Following is a short description of a playing style that differs significantly from the commonplace one, bringing more creativity and efficiency both to the offense and to fast breaks.
The offensive technique was adapted to the requirements of the game. In order to create opportunities to shoot, the offense players (O) have to represent a persistent threat and constantly surprise the defenders (D). Whenever the offense player receives the ball, he must make a drive towards goal and shoot; if this is not possible, he has to pass to one of the five (!) teammates. This will definitely be easier to attain by playing in the offensive stance (offensive body position - OS), carrying the ball as high as the level of the head, moving with running steps, and facing the goal. All offensive handball elements - catching, passing, shooting, penetration, dribbling, faking - should be performed by applying this technique
http://www.celjskarokometnasola.com/Contribution.htm

Starting the game

Starting the game
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The team winning the toss has the option of beginning the game with a throw off or by choosing the end they are to aim for in the first half. Throw offs are taken from the centre, within three seconds of the referee blowing the whistle.

All other players must be in their own half of the court and the players of the non-starting team must be at least 3 metres (10 feet) away from the player taking the throw. The ball can go in any direction.


Goals

A goal is scored when the ball completely crosses the goal line and goes into the goal. After a goal, play restarts with a throw off from the centre by the team that did not score. Goals count as one, and the team that have scored the most by the end of the game win.

After a goal, play is restarted from the centre with a throw off by the non-scoring team.


Ball rules
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Players can stop, catch, throw, bounce or strike the ball in any way they want using the hands, fists, arms, head, body, thighs, or knees. They can move the ball from one hand to the other.

The ball must not be in the possession of one player for any more than 3 seconds in one go, and can be passed while sitting, kneeling, or lying on the floor.

Players can stop the ball then catch it, as long as they do not move while they do this.

Players may not touch the ball more than once, unless it touches the ground, another player, the goal, or is fumbled or passed from one hand to the other.

The referee will decide if a ball has been caught cleanly, if so, a fumble would count as a second touch and would be against the rules. If the ball has not been caught cleanly, that player is allowed to touch it again.

The ball must not touch a player below the knee or on the foot, and players cannot dive for the ball while they are on the ground. These rules do not apply for goalkeepers. The ball must not be played deliberately across the side line or goal line.

Moving with the ball

A player may not take any more than three steps while holding the ball, but players can stop, bounce the ball with one hand, and take another three steps.

If a running or jumping player catches the ball, the steps are not counted until after both feet have touched the ground either together or in turn.

The ball can be bounced repeatedly with one hand while running with it (dribbling) or standing. After catching the ball, a player has up to three steps and up to three seconds to hold it before passing.

Once the ball has touched the ground, another player, or the goal, the player may have the ball back. There is no limit on steps between bouncing and recatching the ball.

The ball can be rolled along the ground with one hand.


Physical contact
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During play, players are allowed to use hands and arms to win possession, and obstruct an opponent with the body whether they have the ball or not.

Players are not allowed to grab the ball with one or both hands, or strike it from an opponent's hands, obstruct an opponent with the hands, arms, or legs, or catch an opponent with one or both hands.


http://sportsrules.50g.com/handballteam.htm#starting

Who can play the game ? and The Field

Who can play the game ?
Virtually anyone. You don't need to be a towering giant with arms the size of tree trunks to play (although that is certainly an advantage). The rules are virtually the same for the men's and women's game: only the size of the ball is different. And for children, the ball is smaller again.
The Field
Handball is played on a field forty meters long by twenty meters wide with a dividing line in the middle and a goal in the center of either end. The goals are surrounded by a near-semicircular line that is generally six meters away from the goal. There is also a dashed near-semicircular line that is nine meters away from the goal.

http://www.coachinghandball.com/userapp/pages/whatIsHandball.jsp